This video gives you an overview of how to generate a stylized character base with Character Creator, to later shape sculpt, color paint and texture in ZBrush. Let me share with you the process of creating a cartoon style character using this fabulous working method. However if the purpose is to animate the character, then we can bring it to iClone and generate beautiful, very professional animations in just a few clicks. By taking advantage of its automatic rigging system, we can start from a base avatar that can be deformed countless times which we can update with poses and facial gestures, in real-time, starting from the first creative stroke.Īnd best of all, it doesn’t affect my original workflow that is, I can sculpt the model in ZBrush, or even add accessories in Blender or 3ds Max, thanks to its compatibility with other programs. However, specialized tools such as Character Creator (CC) make it possible to shorten development times by almost 35%. Working with modeling in its different applications, texturing, rigging and rendering, requires time if what you are looking for is a clean and pleasant job. We are aware that generating a portfolio character involves a process that is not necessarily short. Transition from Traditional to Real-time Technology In this article, Luis shares his experiences in exploring new technologies while providing a walkthrough on fast cartoon character design using Character Creator 3, ZBrush, Substance Painter and iClone for real-time animation. Once he completed his technical career in Graphic Design, Luis endeavoured to discover new technical workflows which allowed him to stand out at Libel Studios. Luis Duarte is a freelance character designer, concept artist, and 3D instructor at .įrom a young age, Luis studied fine arts – a hobby he has always loved. A 3D instructor shares his findings in creating and animating cartoon characters without requiring rigging through the use of Reallusion’s Character Creator and iClone.
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